Ricardo Boronat
Ricardo Boronat
Character Artist
Chicago, United States

Summary

Expert at constructing character models and sculpting high-fidelity assets using ZBrush, Maya, and Substance to meet diverse project needs. Adept at streamlining art production workflows, ensuring visual consistency, and mentoring cross-functional teams in fast-paced environments. Proficient in creating end-to-end 2D and 3D game assets, including UI elements, props, and conceptual illustrations across genres and platforms. Instrumental in defining artistic tone and developing scalable rendering solutions for optimized performance and aesthetic quality. Notable success in pioneering hair systems, color-variation tools, and creature designs that elevate storytelling and player immersion.

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Skills

Character ModelingCreature ModelingDigital SculptingLow-poly ModelingTexturingGame DevelopmentProject ManagementKitbashingPBR Texturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
xNormal
xNormal
Jira
Jira

Productions

    • Video Game
      Dakka Squadron
    • Year
      2021
    • Role
      Senior 3d Artist
    • Company
      Phosphor
    • Video Game
      The Walking Dead
    • Year
      2017
    • Role
      Art Director
    • Company
      Phosphor
    • Board & Card Games
      Freelance
    • Year
      2017
    • Role
      Illustrator and Digital Sculptor
    • Company
      various
    • Video Game
      Batman The Telltale Series
    • Year
      2016
    • Role
      lead character arist
    • Company
      Telltale
    • Video Game
      Tome : Immortal Arena
    • Year
      2014
    • Role
      Senior Character Artist
    • Company
      Kixeye
    • Video Game
      The Mummy Online
    • Year
      2012
    • Role
      Lead Character Artist
    • Company
      Bigpoint
    • Video Game
      MLB 2k10
    • Year
      2010
    • Role
      Character Artist
    • Company
      Visual Concepts
    • Video Game
      NBA Ballers Phenom
    • Year
      2006
    • Role
      Lead Artist
    • Company
      Midway
    • Video Game
      NBA Ballers
    • Year
      2004
    • Role
      Lead Artist
    • Company
      Midway
    • Video Game
      Blitz: The League II
    • Year
      2008
    • Role
      Lead Character Artist
    • Company
      Midway